c

it.unibo.osmos.redux.mvc.view.scenes

MultiPlayerLobbyScene

class MultiPlayerLobbyScene extends DefaultBackScene with LobbyContextListener

Lobby showing other clients or servers playing in multiplayer

Linear Supertypes
LobbyContextListener, DefaultBackScene, BaseScene, Serializable, Serializable, Product, Equals, Scene, SFXDelegate[Scene], AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. MultiPlayerLobbyScene
  2. LobbyContextListener
  3. DefaultBackScene
  4. BaseScene
  5. Serializable
  6. Serializable
  7. Product
  8. Equals
  9. Scene
  10. SFXDelegate
  11. AnyRef
  12. Any
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new MultiPlayerLobbyScene(parentStage: Stage, listener: MultiPlayerLobbySceneListener, backClickListener: BackClickListener, user: User)

    parentStage

    the parent stage

    listener

    the MultiPlayerLobbySceneListener

    backClickListener

    the BackClickListener

    user

    the user who requested to enter the lobby

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def accelerators: ObservableMap[KeyCombination, Runnable]
    Definition Classes
    Scene
  5. def addMnemonic(m: Mnemonic): Unit
    Definition Classes
    Scene
  6. var additionalAction: () ⇒ Unit
    Definition Classes
    DefaultBackScene
  7. def antialiasing: SceneAntialiasing
    Definition Classes
    Scene
  8. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  9. val backClickListener: BackClickListener
  10. def camera: ObjectProperty[Camera]
    Definition Classes
    Scene
  11. def camera_=(v: Camera): Unit
    Definition Classes
    Scene
  12. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @native() @throws( ... )
  13. def content: ObservableList[Node]
    Definition Classes
    Scene
  14. def content_=(n: Node): Unit
    Definition Classes
    Scene
  15. def content_=(c: Iterable[Node]): Unit
    Definition Classes
    Scene
  16. def cursor: ObjectProperty[Cursor]
    Definition Classes
    Scene
  17. def cursor_=(v: Cursor): Unit
    Definition Classes
    Scene
  18. val delegate: Scene
    Definition Classes
    Scene → SFXDelegate
  19. def depthBuffer: Boolean
    Definition Classes
    Scene
  20. def effectiveNodeOrientation: ReadOnlyObjectProperty[NodeOrientation]
    Definition Classes
    Scene
  21. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  22. def equals(ref: Any): Boolean
    Definition Classes
    SFXDelegate → AnyRef → Any
  23. def eventDispatcher: ObjectProperty[EventDispatcher]
    Definition Classes
    Scene
  24. def eventDispatcher_=(v: EventDispatcher): Unit
    Definition Classes
    Scene
  25. def fill: ObjectProperty[Paint]
    Definition Classes
    Scene
  26. def fill_=(v: Paint): Unit
    Definition Classes
    Scene
  27. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  28. def focusOwner: ReadOnlyObjectProperty[Node]
    Definition Classes
    Scene
  29. def getChildren: ObservableList[Node]
    Definition Classes
    Scene
  30. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  31. def getMnemonics: ObservableMap[KeyCombination, ObservableList[Mnemonic]]
    Definition Classes
    Scene
  32. val goBack: Button

    The back button

    The back button

    Attributes
    protected
    Definition Classes
    DefaultBackScene
  33. def hashCode(): Int
    Definition Classes
    SFXDelegate → AnyRef → Any
  34. def height: ReadOnlyDoubleProperty
    Definition Classes
    Scene
  35. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  36. def levelInfo_=(levelInfo: Option[LevelInfo]): Unit
  37. val listener: MultiPlayerLobbySceneListener
  38. def lobbyContext: Option[LobbyContext]
  39. def lobbyContext_=(lobbyContext: LobbyContext): Unit
  40. def lookup(selector: String): Option[Node]
    Definition Classes
    Scene
  41. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  42. def nodeOrientation: ObjectProperty[NodeOrientation]
    Definition Classes
    Scene
  43. def nodeOrientation_=(v: NodeOrientation): Unit
    Definition Classes
    Scene
  44. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  45. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  46. def onContextMenuRequested: ObjectProperty[EventHandler[_ >: ContextMenuEvent]]
    Definition Classes
    Scene
  47. def onContextMenuRequested_=(v: EventHandler[_ >: ContextMenuEvent]): Unit
    Definition Classes
    Scene
  48. def onDragDetected: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  49. def onDragDetected_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  50. def onDragDone: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  51. def onDragDone_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  52. def onDragDropped: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  53. def onDragDropped_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  54. def onDragEntered: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  55. def onDragEntered_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  56. def onDragExited: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  57. def onDragExited_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  58. def onDragOver: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  59. def onDragOver_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  60. def onInputMethodTextChanged: ObjectProperty[EventHandler[_ >: InputMethodEvent]]
    Definition Classes
    Scene
  61. def onInputMethodTextChanged_=(v: EventHandler[_ >: InputMethodEvent]): Unit
    Definition Classes
    Scene
  62. def onKeyPressed: ObjectProperty[EventHandler[_ >: KeyEvent]]
    Definition Classes
    Scene
  63. def onKeyPressed_=(v: EventHandler[_ >: KeyEvent]): Unit
    Definition Classes
    Scene
  64. def onKeyReleased: ObjectProperty[EventHandler[_ >: KeyEvent]]
    Definition Classes
    Scene
  65. def onKeyReleased_=(v: EventHandler[_ >: KeyEvent]): Unit
    Definition Classes
    Scene
  66. def onKeyTyped: ObjectProperty[EventHandler[_ >: KeyEvent]]
    Definition Classes
    Scene
  67. def onKeyTyped_=(v: EventHandler[_ >: KeyEvent]): Unit
    Definition Classes
    Scene
  68. def onLobbyAborted(): Unit

    Called once per lobby if the lobby is deleted

    Called once per lobby if the lobby is deleted

    Definition Classes
    MultiPlayerLobbySceneLobbyContextListener
  69. def onMouseClicked: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  70. def onMouseClicked_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  71. def onMouseDragEntered: ObjectProperty[EventHandler[_ >: MouseDragEvent]]
    Definition Classes
    Scene
  72. def onMouseDragEntered_=(v: EventHandler[_ >: MouseDragEvent]): Unit
    Definition Classes
    Scene
  73. def onMouseDragExited: ObjectProperty[EventHandler[_ >: MouseDragEvent]]
    Definition Classes
    Scene
  74. def onMouseDragExited_=(v: EventHandler[_ >: MouseDragEvent]): Unit
    Definition Classes
    Scene
  75. def onMouseDragOver: ObjectProperty[EventHandler[_ >: MouseDragEvent]]
    Definition Classes
    Scene
  76. def onMouseDragOver_=(v: EventHandler[_ >: MouseDragEvent]): Unit
    Definition Classes
    Scene
  77. def onMouseDragReleased: ObjectProperty[EventHandler[_ >: MouseDragEvent]]
    Definition Classes
    Scene
  78. def onMouseDragReleased_=(v: EventHandler[_ >: MouseDragEvent]): Unit
    Definition Classes
    Scene
  79. def onMouseDragged: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  80. def onMouseDragged_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  81. def onMouseEntered: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  82. def onMouseEntered_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  83. def onMouseExited: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  84. def onMouseExited_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  85. def onMouseMoved: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  86. def onMouseMoved_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  87. def onMousePressed: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  88. def onMousePressed_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  89. def onMouseReleased: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  90. def onMouseReleased_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  91. def onMultiPlayerGameStarted(multiPlayerLevelContext: MultiPlayerLevelContext, levelInfo: LevelInfo): Unit

    Called once per lobby.

    Called once per lobby. A new MultiPLayerLevelScene will be created the scene

    multiPlayerLevelContext

    the level context

    levelInfo

    the level info

    Definition Classes
    MultiPlayerLobbySceneLobbyContextListener
  92. def onRotate: ObjectProperty[EventHandler[_ >: RotateEvent]]
    Definition Classes
    Scene
  93. def onRotate_=(v: EventHandler[_ >: RotateEvent]): Unit
    Definition Classes
    Scene
  94. def onRotationFinished: ObjectProperty[EventHandler[_ >: RotateEvent]]
    Definition Classes
    Scene
  95. def onRotationFinished_=(v: EventHandler[_ >: RotateEvent]): Unit
    Definition Classes
    Scene
  96. def onRotationStarted: ObjectProperty[EventHandler[_ >: RotateEvent]]
    Definition Classes
    Scene
  97. def onRotationStarted_=(v: EventHandler[_ >: RotateEvent]): Unit
    Definition Classes
    Scene
  98. def onScroll: ObjectProperty[EventHandler[_ >: ScrollEvent]]
    Definition Classes
    Scene
  99. def onScrollFinished: ObjectProperty[EventHandler[_ >: ScrollEvent]]
    Definition Classes
    Scene
  100. def onScrollFinished_=(v: EventHandler[_ >: ScrollEvent]): Unit
    Definition Classes
    Scene
  101. def onScrollStarted: ObjectProperty[EventHandler[_ >: ScrollEvent]]
    Definition Classes
    Scene
  102. def onScrollStarted_=(v: EventHandler[_ >: ScrollEvent]): Unit
    Definition Classes
    Scene
  103. def onScroll_=(v: EventHandler[_ >: ScrollEvent]): Unit
    Definition Classes
    Scene
  104. def onSwipeDown: ObjectProperty[EventHandler[_ >: SwipeEvent]]
    Definition Classes
    Scene
  105. def onSwipeDown_=(v: EventHandler[_ >: SwipeEvent]): Unit
    Definition Classes
    Scene
  106. def onSwipeLeft: ObjectProperty[EventHandler[_ >: SwipeEvent]]
    Definition Classes
    Scene
  107. def onSwipeLeft_=(v: EventHandler[_ >: SwipeEvent]): Unit
    Definition Classes
    Scene
  108. def onSwipeRight: ObjectProperty[EventHandler[_ >: SwipeEvent]]
    Definition Classes
    Scene
  109. def onSwipeRight_=(v: EventHandler[_ >: SwipeEvent]): Unit
    Definition Classes
    Scene
  110. def onSwipeUp: ObjectProperty[EventHandler[_ >: SwipeEvent]]
    Definition Classes
    Scene
  111. def onSwipeUp_=(v: EventHandler[_ >: SwipeEvent]): Unit
    Definition Classes
    Scene
  112. def onTouchMoved: ObjectProperty[EventHandler[_ >: TouchEvent]]
    Definition Classes
    Scene
  113. def onTouchMoved_=(v: EventHandler[_ >: TouchEvent]): Unit
    Definition Classes
    Scene
  114. def onTouchPressed: ObjectProperty[EventHandler[_ >: TouchEvent]]
    Definition Classes
    Scene
  115. def onTouchPressed_=(v: EventHandler[_ >: TouchEvent]): Unit
    Definition Classes
    Scene
  116. def onTouchReleased: ObjectProperty[EventHandler[_ >: TouchEvent]]
    Definition Classes
    Scene
  117. def onTouchReleased_=(v: EventHandler[_ >: TouchEvent]): Unit
    Definition Classes
    Scene
  118. def onTouchStationary: ObjectProperty[EventHandler[_ >: TouchEvent]]
    Definition Classes
    Scene
  119. def onTouchStationary_=(v: EventHandler[_ >: TouchEvent]): Unit
    Definition Classes
    Scene
  120. def onZoom: ObjectProperty[EventHandler[_ >: ZoomEvent]]
    Definition Classes
    Scene
  121. def onZoomFinished: ObjectProperty[EventHandler[_ >: ZoomEvent]]
    Definition Classes
    Scene
  122. def onZoomFinished_=(v: EventHandler[_ >: ZoomEvent]): Unit
    Definition Classes
    Scene
  123. def onZoomStarted: ObjectProperty[EventHandler[_ >: ZoomEvent]]
    Definition Classes
    Scene
  124. def onZoomStarted_=(v: EventHandler[_ >: ZoomEvent]): Unit
    Definition Classes
    Scene
  125. def onZoom_=(v: EventHandler[_ >: ZoomEvent]): Unit
    Definition Classes
    Scene
  126. val parentStage: Stage
  127. def removeMnemonic(m: Mnemonic): Unit
    Definition Classes
    Scene
  128. def root: ObjectProperty[Parent]
    Definition Classes
    Scene
  129. def root_=(v: Parent): Unit
    Definition Classes
    Scene
  130. def setAdditionalAction(action: () ⇒ Unit): Unit

    The additional action setter

    The additional action setter

    action

    a new function that should be executed before calling the back listener

    Attributes
    protected
    Definition Classes
    DefaultBackScene
  131. def setText(backText: String): Unit

    The text setter

    The text setter

    backText

    the new text that must be shown on the button

    Attributes
    protected
    Definition Classes
    DefaultBackScene
  132. def snapshot(callback: (SnapshotResult) ⇒ Unit, image: WritableImage): Unit
    Definition Classes
    Scene
  133. def snapshot(image: WritableImage): WritableImage
    Definition Classes
    Scene
  134. def startDragAndDrop(transferModes: TransferMode*): Dragboard
    Definition Classes
    Scene
  135. def startFullDrag(): Unit
    Definition Classes
    Scene
  136. def stylesheets: ObservableList[String]
    Definition Classes
    Scene
  137. def stylesheets_=(c: Iterable[String]): Unit
    Definition Classes
    Scene
  138. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  139. def toString(): String
    Definition Classes
    SFXDelegate → AnyRef → Any
  140. def updateUsers(users: Seq[User]): Unit

    Update the users list that must be shown to the user

    Update the users list that must be shown to the user

    users

    the new user seq

    Definition Classes
    MultiPlayerLobbySceneLobbyContextListener
  141. val user: User
  142. def userAgentStylesheet: ObjectProperty[String]
    Definition Classes
    Scene
  143. def userAgentStylesheet_=(url: String): Unit
    Definition Classes
    Scene
  144. val usersTable: TableView[UserWithProperties]

    TableView linked with the user list

  145. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  146. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  147. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @native() @throws( ... )
  148. def width: ReadOnlyDoubleProperty
    Definition Classes
    Scene
  149. def window: ReadOnlyObjectProperty[Window]
    Definition Classes
    Scene
  150. def x: ReadOnlyDoubleProperty
    Definition Classes
    Scene
  151. def y: ReadOnlyDoubleProperty
    Definition Classes
    Scene

Inherited from LobbyContextListener

Inherited from DefaultBackScene

Inherited from BaseScene

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from Scene

Inherited from SFXDelegate[Scene]

Inherited from AnyRef

Inherited from Any

Ungrouped