trait MultiPlayerLevelContext extends LevelContext
LevelContext used in multplayer sessions
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- MultiPlayerLevelContext
- LevelContext
- GameStateHolder
- EventWrapperObserver
- EntitiesDrawer
- EventWrapperObservable
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abstract
def
drawEntities(playerEntity: Option[DrawableWrapper], entities: Seq[DrawableWrapper]): Unit
Called whenever the entities must be drawn
Called whenever the entities must be drawn
- playerEntity
the player entity. It may be empty
- entities
the other entities
- Definition Classes
- EntitiesDrawer
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abstract
def
gameCurrentState: GameStateEventWrapper
A generic definition of the game state
A generic definition of the game state
- returns
a GameStateEventWrapper
- Definition Classes
- GameStateHolder
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abstract
def
getPlayerUUID: String
The UUID of the current player, used to discriminate between different users
The UUID of the current player, used to discriminate between different users
- returns
Some(uuid) if it's defined and the current game mode is not simulation; otherwise None.
- Definition Classes
- LevelContext → EntitiesDrawer
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abstract
val
levelContextType: LevelContextType.Value
The level context type
The level context type
- Definition Classes
- LevelContext
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abstract
def
notify(event: GameStateEventWrapper): Unit
Called on a event T type
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abstract
def
notifyMouseEvent(event: MouseEventWrapper): Unit
Called when the LevelContext gets a mouse event from the scene
Called when the LevelContext gets a mouse event from the scene
- event
the mouse event
- Definition Classes
- LevelContext
-
abstract
def
setListener(levelContextListener: LevelContextListener): Unit
Setter.
Setter. Sets the level context listener
- levelContextListener
the level context listener
- Definition Classes
- LevelContext
-
abstract
def
setPlayerUUID(playerUUID: String): Unit
Sets the current player uuid.
Sets the current player uuid.
- Definition Classes
- LevelContext
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abstract
def
setupLevel(mapShape: MapShape): Unit
Called once at the beginning at the level.
Called once at the beginning at the level. Manages the context setup
- mapShape
the level shape
- Definition Classes
- LevelContext
-
abstract
def
subscribe(eventWrapperObserver: EventWrapperObserver[MouseEventWrapper]): Unit
This method subscribes a single event observer
This method subscribes a single event observer
- eventWrapperObserver
the observer
- Definition Classes
- EventWrapperObservable
-
abstract
def
unsubscribe(eventWrapperObserver: EventWrapperObserver[MouseEventWrapper]): Unit
This method unsubscribes a single event observer
This method unsubscribes a single event observer
- eventWrapperObserver
the observer
- Definition Classes
- EventWrapperObservable
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