c

it.unibo.osmos.redux.mvc.view.scenes

MultiPlayerLevelSelectionScene

class MultiPlayerLevelSelectionScene extends LevelSelectionScene with LevelNodeListener

Scene in which the user can choose a level to play in multiplayer mode

Linear Supertypes
LevelSelectionScene, LevelNodeListener, DefaultBackScene, BaseScene, Serializable, Serializable, Product, Equals, Scene, SFXDelegate[Scene], AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. MultiPlayerLevelSelectionScene
  2. LevelSelectionScene
  3. LevelNodeListener
  4. DefaultBackScene
  5. BaseScene
  6. Serializable
  7. Serializable
  8. Product
  9. Equals
  10. Scene
  11. SFXDelegate
  12. AnyRef
  13. Any
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new MultiPlayerLevelSelectionScene(parentStage: Stage, listener: MultiPlayerLevelSelectionSceneListener, upperListener: UpperMultiPlayerLevelSelectionSceneListener, user: User, previousSceneListener: BackClickListener)

    parentStage

    the parent stage

    listener

    the listener

    upperListener

    the upper scene listener, which will be called to store the level selection

    user

    the User

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. def accelerators: ObservableMap[KeyCombination, Runnable]
    Definition Classes
    Scene
  5. def addMnemonic(m: Mnemonic): Unit
    Definition Classes
    Scene
  6. var additionalAction: () ⇒ Unit
    Definition Classes
    DefaultBackScene
  7. def antialiasing: SceneAntialiasing
    Definition Classes
    Scene
  8. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  9. val buttonsContainer: VBox
    Attributes
    protected
    Definition Classes
    LevelSelectionScene
  10. def camera: ObjectProperty[Camera]
    Definition Classes
    Scene
  11. def camera_=(v: Camera): Unit
    Definition Classes
    Scene
  12. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @native() @throws( ... )
  13. val container: VBox
    Attributes
    protected
    Definition Classes
    LevelSelectionScene
  14. def content: ObservableList[Node]
    Definition Classes
    Scene
  15. def content_=(n: Node): Unit
    Definition Classes
    Scene
  16. def content_=(c: Iterable[Node]): Unit
    Definition Classes
    Scene
  17. def cursor: ObjectProperty[Cursor]
    Definition Classes
    Scene
  18. def cursor_=(v: Cursor): Unit
    Definition Classes
    Scene
  19. val delegate: Scene
    Definition Classes
    Scene → SFXDelegate
  20. def depthBuffer: Boolean
    Definition Classes
    Scene
  21. def effectiveNodeOrientation: ReadOnlyObjectProperty[NodeOrientation]
    Definition Classes
    Scene
  22. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  23. def equals(ref: Any): Boolean
    Definition Classes
    SFXDelegate → AnyRef → Any
  24. def eventDispatcher: ObjectProperty[EventDispatcher]
    Definition Classes
    Scene
  25. def eventDispatcher_=(v: EventDispatcher): Unit
    Definition Classes
    Scene
  26. def fill: ObjectProperty[Paint]
    Definition Classes
    Scene
  27. def fill_=(v: Paint): Unit
    Definition Classes
    Scene
  28. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  29. def focusOwner: ReadOnlyObjectProperty[Node]
    Definition Classes
    Scene
  30. def getChildren: ObservableList[Node]
    Definition Classes
    Scene
  31. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  32. def getMnemonics: ObservableMap[KeyCombination, ObservableList[Mnemonic]]
    Definition Classes
    Scene
  33. val goBack: Button

    The back button

    The back button

    Attributes
    protected
    Definition Classes
    DefaultBackScene
  34. def hashCode(): Int
    Definition Classes
    SFXDelegate → AnyRef → Any
  35. def height: ReadOnlyDoubleProperty
    Definition Classes
    Scene
  36. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  37. lazy val levels: Buffer[LevelInfo]

    Multiplayer levels are always available

    Multiplayer levels are always available

    returns

    the list of levels as LevelInfo

    Definition Classes
    MultiPlayerLevelSelectionSceneLevelSelectionScene
  38. val levelsContainer: TilePane

    The central level container

    The central level container

    Attributes
    protected
    Definition Classes
    LevelSelectionScene
  39. val listener: MultiPlayerLevelSelectionSceneListener
  40. def loadLevels(): Unit

    This method loads the level into the level container, thus letting the player choose them

    This method loads the level into the level container, thus letting the player choose them

    Definition Classes
    MultiPlayerLevelSelectionSceneLevelSelectionScene
  41. def lookup(selector: String): Option[Node]
    Definition Classes
    Scene
  42. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  43. def nodeOrientation: ObjectProperty[NodeOrientation]
    Definition Classes
    Scene
  44. def nodeOrientation_=(v: NodeOrientation): Unit
    Definition Classes
    Scene
  45. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  46. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  47. def onContextMenuRequested: ObjectProperty[EventHandler[_ >: ContextMenuEvent]]
    Definition Classes
    Scene
  48. def onContextMenuRequested_=(v: EventHandler[_ >: ContextMenuEvent]): Unit
    Definition Classes
    Scene
  49. def onDragDetected: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  50. def onDragDetected_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  51. def onDragDone: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  52. def onDragDone_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  53. def onDragDropped: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  54. def onDragDropped_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  55. def onDragEntered: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  56. def onDragEntered_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  57. def onDragExited: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  58. def onDragExited_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  59. def onDragOver: ObjectProperty[EventHandler[_ >: DragEvent]]
    Definition Classes
    Scene
  60. def onDragOver_=(v: EventHandler[_ >: DragEvent]): Unit
    Definition Classes
    Scene
  61. def onInputMethodTextChanged: ObjectProperty[EventHandler[_ >: InputMethodEvent]]
    Definition Classes
    Scene
  62. def onInputMethodTextChanged_=(v: EventHandler[_ >: InputMethodEvent]): Unit
    Definition Classes
    Scene
  63. def onKeyPressed: ObjectProperty[EventHandler[_ >: KeyEvent]]
    Definition Classes
    Scene
  64. def onKeyPressed_=(v: EventHandler[_ >: KeyEvent]): Unit
    Definition Classes
    Scene
  65. def onKeyReleased: ObjectProperty[EventHandler[_ >: KeyEvent]]
    Definition Classes
    Scene
  66. def onKeyReleased_=(v: EventHandler[_ >: KeyEvent]): Unit
    Definition Classes
    Scene
  67. def onKeyTyped: ObjectProperty[EventHandler[_ >: KeyEvent]]
    Definition Classes
    Scene
  68. def onKeyTyped_=(v: EventHandler[_ >: KeyEvent]): Unit
    Definition Classes
    Scene
  69. def onLevelPlayClick(levelInfo: LevelInfo, simulation: Boolean, custom: Boolean): Unit

    Called when the user want to play a level

    Called when the user want to play a level

    levelInfo

    the level info

    simulation

    true if the level must be started as a simulation, false otherwise

    custom

    true if the level is a custom one, false otherwise

    Definition Classes
    MultiPlayerLevelSelectionSceneLevelSelectionSceneLevelNodeListener
  70. def onMouseClicked: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  71. def onMouseClicked_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  72. def onMouseDragEntered: ObjectProperty[EventHandler[_ >: MouseDragEvent]]
    Definition Classes
    Scene
  73. def onMouseDragEntered_=(v: EventHandler[_ >: MouseDragEvent]): Unit
    Definition Classes
    Scene
  74. def onMouseDragExited: ObjectProperty[EventHandler[_ >: MouseDragEvent]]
    Definition Classes
    Scene
  75. def onMouseDragExited_=(v: EventHandler[_ >: MouseDragEvent]): Unit
    Definition Classes
    Scene
  76. def onMouseDragOver: ObjectProperty[EventHandler[_ >: MouseDragEvent]]
    Definition Classes
    Scene
  77. def onMouseDragOver_=(v: EventHandler[_ >: MouseDragEvent]): Unit
    Definition Classes
    Scene
  78. def onMouseDragReleased: ObjectProperty[EventHandler[_ >: MouseDragEvent]]
    Definition Classes
    Scene
  79. def onMouseDragReleased_=(v: EventHandler[_ >: MouseDragEvent]): Unit
    Definition Classes
    Scene
  80. def onMouseDragged: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  81. def onMouseDragged_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  82. def onMouseEntered: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  83. def onMouseEntered_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  84. def onMouseExited: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  85. def onMouseExited_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  86. def onMouseMoved: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  87. def onMouseMoved_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  88. def onMousePressed: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  89. def onMousePressed_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  90. def onMouseReleased: ObjectProperty[EventHandler[_ >: MouseEvent]]
    Definition Classes
    Scene
  91. def onMouseReleased_=(v: EventHandler[_ >: MouseEvent]): Unit
    Definition Classes
    Scene
  92. def onRotate: ObjectProperty[EventHandler[_ >: RotateEvent]]
    Definition Classes
    Scene
  93. def onRotate_=(v: EventHandler[_ >: RotateEvent]): Unit
    Definition Classes
    Scene
  94. def onRotationFinished: ObjectProperty[EventHandler[_ >: RotateEvent]]
    Definition Classes
    Scene
  95. def onRotationFinished_=(v: EventHandler[_ >: RotateEvent]): Unit
    Definition Classes
    Scene
  96. def onRotationStarted: ObjectProperty[EventHandler[_ >: RotateEvent]]
    Definition Classes
    Scene
  97. def onRotationStarted_=(v: EventHandler[_ >: RotateEvent]): Unit
    Definition Classes
    Scene
  98. def onScroll: ObjectProperty[EventHandler[_ >: ScrollEvent]]
    Definition Classes
    Scene
  99. def onScrollFinished: ObjectProperty[EventHandler[_ >: ScrollEvent]]
    Definition Classes
    Scene
  100. def onScrollFinished_=(v: EventHandler[_ >: ScrollEvent]): Unit
    Definition Classes
    Scene
  101. def onScrollStarted: ObjectProperty[EventHandler[_ >: ScrollEvent]]
    Definition Classes
    Scene
  102. def onScrollStarted_=(v: EventHandler[_ >: ScrollEvent]): Unit
    Definition Classes
    Scene
  103. def onScroll_=(v: EventHandler[_ >: ScrollEvent]): Unit
    Definition Classes
    Scene
  104. def onSwipeDown: ObjectProperty[EventHandler[_ >: SwipeEvent]]
    Definition Classes
    Scene
  105. def onSwipeDown_=(v: EventHandler[_ >: SwipeEvent]): Unit
    Definition Classes
    Scene
  106. def onSwipeLeft: ObjectProperty[EventHandler[_ >: SwipeEvent]]
    Definition Classes
    Scene
  107. def onSwipeLeft_=(v: EventHandler[_ >: SwipeEvent]): Unit
    Definition Classes
    Scene
  108. def onSwipeRight: ObjectProperty[EventHandler[_ >: SwipeEvent]]
    Definition Classes
    Scene
  109. def onSwipeRight_=(v: EventHandler[_ >: SwipeEvent]): Unit
    Definition Classes
    Scene
  110. def onSwipeUp: ObjectProperty[EventHandler[_ >: SwipeEvent]]
    Definition Classes
    Scene
  111. def onSwipeUp_=(v: EventHandler[_ >: SwipeEvent]): Unit
    Definition Classes
    Scene
  112. def onTouchMoved: ObjectProperty[EventHandler[_ >: TouchEvent]]
    Definition Classes
    Scene
  113. def onTouchMoved_=(v: EventHandler[_ >: TouchEvent]): Unit
    Definition Classes
    Scene
  114. def onTouchPressed: ObjectProperty[EventHandler[_ >: TouchEvent]]
    Definition Classes
    Scene
  115. def onTouchPressed_=(v: EventHandler[_ >: TouchEvent]): Unit
    Definition Classes
    Scene
  116. def onTouchReleased: ObjectProperty[EventHandler[_ >: TouchEvent]]
    Definition Classes
    Scene
  117. def onTouchReleased_=(v: EventHandler[_ >: TouchEvent]): Unit
    Definition Classes
    Scene
  118. def onTouchStationary: ObjectProperty[EventHandler[_ >: TouchEvent]]
    Definition Classes
    Scene
  119. def onTouchStationary_=(v: EventHandler[_ >: TouchEvent]): Unit
    Definition Classes
    Scene
  120. def onZoom: ObjectProperty[EventHandler[_ >: ZoomEvent]]
    Definition Classes
    Scene
  121. def onZoomFinished: ObjectProperty[EventHandler[_ >: ZoomEvent]]
    Definition Classes
    Scene
  122. def onZoomFinished_=(v: EventHandler[_ >: ZoomEvent]): Unit
    Definition Classes
    Scene
  123. def onZoomStarted: ObjectProperty[EventHandler[_ >: ZoomEvent]]
    Definition Classes
    Scene
  124. def onZoomStarted_=(v: EventHandler[_ >: ZoomEvent]): Unit
    Definition Classes
    Scene
  125. def onZoom_=(v: EventHandler[_ >: ZoomEvent]): Unit
    Definition Classes
    Scene
  126. val parentStage: Stage
  127. def refreshLevels(): Unit

    Overridden to manage multiplayer levels

    Overridden to manage multiplayer levels

    Definition Classes
    MultiPlayerLevelSelectionSceneLevelSelectionScene
  128. def removeMnemonic(m: Mnemonic): Unit
    Definition Classes
    Scene
  129. def root: ObjectProperty[Parent]
    Definition Classes
    Scene
  130. def root_=(v: Parent): Unit
    Definition Classes
    Scene
  131. def setAdditionalAction(action: () ⇒ Unit): Unit

    The additional action setter

    The additional action setter

    action

    a new function that should be executed before calling the back listener

    Attributes
    protected
    Definition Classes
    DefaultBackScene
  132. def setText(backText: String): Unit

    The text setter

    The text setter

    backText

    the new text that must be shown on the button

    Attributes
    protected
    Definition Classes
    DefaultBackScene
  133. def snapshot(callback: (SnapshotResult) ⇒ Unit, image: WritableImage): Unit
    Definition Classes
    Scene
  134. def snapshot(image: WritableImage): WritableImage
    Definition Classes
    Scene
  135. def startDragAndDrop(transferModes: TransferMode*): Dragboard
    Definition Classes
    Scene
  136. def startFullDrag(): Unit
    Definition Classes
    Scene
  137. def stylesheets: ObservableList[String]
    Definition Classes
    Scene
  138. def stylesheets_=(c: Iterable[String]): Unit
    Definition Classes
    Scene
  139. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  140. def toString(): String
    Definition Classes
    SFXDelegate → AnyRef → Any
  141. val upperListener: UpperMultiPlayerLevelSelectionSceneListener
  142. val user: User
  143. def userAgentStylesheet: ObjectProperty[String]
    Definition Classes
    Scene
  144. def userAgentStylesheet_=(url: String): Unit
    Definition Classes
    Scene
  145. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  146. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  147. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @native() @throws( ... )
  148. def width: ReadOnlyDoubleProperty
    Definition Classes
    Scene
  149. def window: ReadOnlyObjectProperty[Window]
    Definition Classes
    Scene
  150. def x: ReadOnlyDoubleProperty
    Definition Classes
    Scene
  151. def y: ReadOnlyDoubleProperty
    Definition Classes
    Scene

Inherited from LevelSelectionScene

Inherited from LevelNodeListener

Inherited from DefaultBackScene

Inherited from BaseScene

Inherited from Serializable

Inherited from Serializable

Inherited from Product

Inherited from Equals

Inherited from Scene

Inherited from SFXDelegate[Scene]

Inherited from AnyRef

Inherited from Any

Ungrouped