case class SentientSystem(levelInfo: Level) extends AbstractSystem2[SentientProperty, SentientEnemyProperty] with Product with Serializable
System that apply sentient rule to each sentient cell
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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val
entities: ListBuffer[SentientProperty]
The entity list with property of type T
The entity list with property of type T
- Attributes
- protected
- Definition Classes
- AbstractSystem
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val
entitiesSecondType: ListBuffer[SentientEnemyProperty]
The entity list with property of type R.
The entity list with property of type R. An entity with property of type T could be also in this list
- Attributes
- protected
- Definition Classes
- AbstractSystem2
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final
def
eq(arg0: AnyRef): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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final
def
isInstanceOf[T0]: Boolean
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- val levelInfo: Level
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final
def
ne(arg0: AnyRef): Boolean
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def
notify(event: EntityManagerEvent): Unit
- Definition Classes
- AbstractSystem2 → AbstractSystem → Observer
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
update(): Unit
Performs an action on all the entities of the system
Performs an action on all the entities of the system
- Definition Classes
- SentientSystem → System
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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