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object SentientUtils

Utils for sentient system and rules

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  6. def computeSteer(actualVelocity: Vector, desiredVelocity: Vector): Vector

    compute the acceleration to apply to the actual velocity and obtain the desired velocity, then limit it

    compute the acceleration to apply to the actual velocity and obtain the desired velocity, then limit it

    actualVelocity

    actual velocity

    desiredVelocity

    desired velocity

    returns

    the limited acceleration

  7. def computeUnlimitedSteer(actualVelocity: Vector, desiredVelocity: Vector): Vector

    compute the acceleration to apply to the actual velocity and obtain the desired velocity

    compute the acceleration to apply to the actual velocity and obtain the desired velocity

    actualVelocity

    actual velocity

    desiredVelocity

    desired velocity

    returns

    the acceleration

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  12. def getDesiredSeparation(actualVelocity: Vector): Double

    Return the desired acceleration from a sentient to other enemies

    Return the desired acceleration from a sentient to other enemies

    actualVelocity

    sentient's velocity

    returns

    desired separation

  13. def hasLostRadiusBehaviour(sentient: SentientProperty): Boolean

    check which behaviour have the sentient

    check which behaviour have the sentient

    sentient

    sentient to check

    returns

    true if the behaviour is lost radius, false otherwise

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