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c

it.unibo.osmos.redux.mvc.view.components.level

LevelEntitiesDrawer

class LevelEntitiesDrawer extends AnyRef

Class which encapsulates all the required methods and procedures to draw the level entities

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Instance Constructors

  1. new LevelEntitiesDrawer(canvas: Canvas)

    canvas

    the canvas on which the level entities will be drawn

Value Members

  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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  5. val canvas: Canvas
  6. def clone(): AnyRef
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  7. def drawEntities(playerEntity: Option[DrawableWrapper], entities: Seq[DrawableWrapper], playerCallback: (Point) ⇒ Unit): Unit

    This method let the drawer calculate the new entities colour and then draws them

    This method let the drawer calculate the new entities colour and then draws them

    playerEntity

    the player entity, which may be empty

    entities

    the entities

    playerCallback

    the callback called when the player entity gets drawn

  8. final def eq(arg0: AnyRef): Boolean
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  10. def finalize(): Unit
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  14. final def ne(arg0: AnyRef): Boolean
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  16. final def notifyAll(): Unit
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  17. final def synchronized[T0](arg0: ⇒ T0): T0
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