trait SpawnerComponent extends Component
Spawner Component
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Abstract Value Members
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abstract
def
canSpawn: Boolean
Getter.
Getter. Defines whether the spawner can spawn new entities or not.
- returns
True, if the spawner can spawn; otherwise false.
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abstract
def
canSpawn_(value: Boolean): Unit
Setter.
Setter. Defines whether the spawner can spawn new entities or not.
- value
True, if the spawner can spawn; otherwise false.
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abstract
def
clearActions(): Unit
Clears all queued spawn actions.
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abstract
def
copy(): SpawnerComponent
Copy this instance.
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abstract
def
dequeueAction(): Option[SpawnAction]
Gets a spawn action to perform.
Gets a spawn action to perform.
- returns
The spawn action.
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abstract
def
dequeueActions(): List[SpawnAction]
Gets all spawn actions to perform.
Gets all spawn actions to perform.
- returns
The spawn actions list.
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abstract
def
enqueueActions(actions: SpawnAction*): Unit
Enqueue one or more spawn action.
Enqueue one or more spawn action.
- actions
The spawn actions.
Concrete Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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val
actionQueue: Queue[SpawnAction]
Stack
Stack
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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